Campaigns

View or apply for ongoing campaigns.

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Hunting the Lord of the Hunt

Dungeon Master: Meg (@megocakes)
Players: 6/6
Date Created: Sunday, April 5th, 2026
Game Date: 3rd of Mar's End, 6E13
Type: One-shot
Time: 5:00 PM CST on Saturday, April 25th, 2026
Location: Virtually
System: D&D 5e
Level Range: 1-20

The number of dangers within the Feywild have increased yet again. Recently, a rogue fey has assaulted a small settlement located in the Winter Court, leaving several wounded before disappearing back into the wilds. 


Witnesses have described the creature as cunning and erratic. Concerning still, several locals claim to have spotted shadow-touched canines moving within the region. How these beings are connected remains unknown.


Your mission will be to journey into the Feywild, find the rogue fey's last known location, and subdue it before it can attack again.


This one-shot will be about 60% roleplay/exploration of the Feywild and 40% combat.

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Trading Tails

Dungeon Master: Pax (@pixataurus)
Players: 4/5
Date Created: Wednesday, March 25th, 2026
Game Date: 15th of Ambo's Leave, 6E13
Type: One-shot
Time: 6:30 PM CST on Thursday, April 9th, 2026
Location: Virtually
System: D&D 5e
Level Range: 3-4

Obojima oneshot: Obojima character required.

Obojima characters start at 3rd level and can make use of any homebrew available on DND Beyond with DM approval.

  • Obojima characters cannot be used outside of Obojima oneshots.


You are an adventurer passing through town during a music festival. A young boy from the coastal sandcastle town of Tidewater has gone missing, locals last saw him speaking with an identical twin. The boy's parents cannot pay you much coin but they are offering a warm home cooked meal and a roof to stay under for anyone who can bring their child home.

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Sickening Radiance

Dungeon Master: Pax (@pixataurus)
Players: 4/4
Date Created: Wednesday, April 8th, 2026
Game Date: 5th of Mar's End, 6E13
Type: One-shot
Time: 6:00 PM CST on Thursday, April 16th, 2026
Location: Virtually
System: D&D 5e
Level Range: 5-8

You are a member of the Caelus Adventurer's Guild. The Sunburst Clan, one of the major three criminal factions of Ship's Haven, has hired you to investigate a strange light in the fog that they have linked to a string of disappearances. A staggeringly high amount of civilians and members of their organization have gone missing, including those who where reported to be investigating the light.

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The Dusk Wall

Dungeon Master: Pax (@pixataurus)
Players: 5/5
Date Created: Monday, November 17th, 2025
Game Date: 20th of Coenta's Grace, 6E13
Type: Campaign
Time: Fridays at 6:00 PM CST
Location: Virtually
System: Blades in the Dark
Level Range: 1-20

You are a ragtag group of scoundrels that have been led by loss and grief into the lowest trenches of society in the foggy, haunted city of Doskvol. Doskvol exists in a realm where divinity is absent, the Sun has shattered, and the gates of death have been sundered open. You can all trace your descent back to a singular tragedy: The fire that claimed Herald's Wing Orphanage and many of its residents. You return to the ruins now, 12 years later at the promise of ravens that your losses may be eased if you do as they ask.

In this campaign you will play as a fledging cult, enacting heists, managing faction relations, and handling the ever-growing list of entanglements and requests from your patron.


The first session will be on December 5th where we will establish details about the crew, create your characters, and run through a prologue score if time allows.

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Curse of Strahd

Dungeon Master: Meg (@megocakes)
Players: 7/8
Date Created: Saturday, April 5th, 2025
Game Date: 12th of Coenta's Grace, 6E13
Type: Campaign
Time: Tuesdays at 6:00 PM CST
Location: Virtually
System: D&D 5e
Level Range: 1-20

This campaign will run through the entire Curse of Strahd module, modified to work in the CAG universe. Adventurers from a foreign land find themselves in Barovia, a mysterious realm surrounded by deadly fog and ruled by Strahd von Zarovich, a vampire and wizard. The party will have to work together to make it out alive.

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Strixhaven: Hunted by Magic

Dungeon Master: Meg (@megocakes)
Players: 6/6
Date Created: Tuesday, August 5th, 2025
Game Date: 1st of Lilla's Favour, 6E13
Type: Campaign
Time: Saturdays at 5:00 PM CST
Location: Virtually
System: D&D 5e
Level Range: 1-20

This campaign will run through the second year of the Strixhaven module, though it will be modified to fit within the Caelus Universe and with much more additional content than the module provides. You do not have to have played in the first year campaign to play in this one!

You are a second year student at Strixhaven University, known as one of the best magic schools in the multiverse. With more advanced classes, deeper rivalries, and the all-campus Mage Tower match on the horizon, your magical studies are anything but ordinary. Strange magical disturbances begin to appear across campus, hinting at a dark force growing in the shadows. Attend classes, participate in extracurriculars, earn money with a campus job, and unravel the dark mystery beginning to unfold on campus.

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Dark Descent

Dungeon Master: Pax (@pixataurus)
Players: 5/5
Date Created: Monday, March 16th, 2026
Game Date: 17th of Nox, 6E13
Type: One-shot
Time: 6:00 PM CST on Thursday, April 2nd, 2026
Location: Virtually
System: D&D 5e
Level Range: 1-20

You are a member of CAG and you have been hired to escort the first ever Llorian expedition into the Underhollows, The dark fog known as The Miasma is ravenous and will try everything it can to lull you into the darkness so that you may become its puppet. The expedition possesses only a singular Ghostlight that can hold The Miasma at bay, protect it and the expedition team at all costs.

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The Void Comes

Dungeon Master: Meg (@megocakes)
Players: 3/6
Date Created: Tuesday, April 7th, 2026
Game Date: 6th of Nox, 6E13
Type: One-shot
Time: 5:00 PM CST on Saturday, May 9th, 2026
Location: Virtually
System: D&D 5e
Level Range: 1-20

You are a member of the Caelus Adventurer's Guild, a guild that takes on jobs to keep the isles safe. While residing in the guildhall, a mysterious being enters the doors and begins to launch an unexpected attack. You must work together with your fellow guildmembers to help others evacuate and protect the guildhall - and the guild itself - from the invading voidal monster.

This one-shot will be about 50% roleplay and puzzles and 50% combat, though it may vary depending on the choices of the players.

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